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Об'єктно-орієнтоване програмування

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#include <iostream>

int Show(int a){return 0;};

int Show(int &b){return 1;};

int main(int argc, char** argv) {

std::cout<<Show(1);

return 0;}

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#include <iostream>

using namespace std ;

int add(int *a,int *b){

*a=*a+*b;

return *a;

}

int main ( )

{

int a=9;

int b=5;

add(&a,&b);

cout<<a<<endl;

cout<<b;

return 0 ;

}

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#include <iostream>

using namespace std;

bool a=0;

int c=-234;

float g=0.6;

int main(int argc, char** argv) {

cout<<!bool(a+c+g);

return 0;

}

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Наслідування це - 
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#include <iostream>

using namespace std ;

struct point {

int x , y ;

}a{1,2};

int main ( )

{

cout<<a.x;

return 0 ;

}

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Об'єкт це -
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#include <iostream>

using namespace std;

int main()

{

cout << bool(-1)&&bool(0)&&1;

}

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#include "pch.h"

#include <iostream>

using namespace std;

int main()

{

float z=1021, p;

if ((1021 <= z) && (z < 1701)) {

p = z*0;

}

else if (z >= 1701) {

p =z*1;

}

cout << p;

}

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#include <iostream>

using namespace std ;

int main ( )

{

int i=0;

i += 2 ;

cout<<i;

return 0 ;

}

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