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In a Flappy Bird game, the bird’s vertical position is tracked by birdY, and isFlapping is a variable that prevents the bird from flapping again while it is still rising. Given the following code snippet, what happens when the spacebar is pressed while the bird is falling?
if (birdY > 300) { isFlapping = false;}
if (keyIsPressed && key == " " && !isFlapping) { velocityY = -12; isFlapping = true; flap.play();}