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Read the text and fill in the gaps with the word which best fits each space. There are two extra words you do not need to choose.In schools, games in class have shown (1) ______ studies that students spend more time learning (2) _____ games than without them. Gamification is popping (3) ____ all (4) _____ the place. Of course, what works well in one situation may not work well in another. It’s also a case (5) _____ applying game mechanics in the best way for your context.