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The Hero Contract Scenario
The image illustrates Design by Contract (DbC) using a hero analogy. It defines three logical constraints: a Precondition where the hero must have web fluid before swinging, a Postcondition guaranteeing a web line attaches if fluid was present, and a Class Invariant requiring the hero’s mask to stay secure throughout the entire combat process.
The first panel in the image above contains a scenario description: "If the hero jumps with 'empty' shooters, the 'shooter' is not required to save him." This specific detail illustrates which core philosophy of Design by Contract?