✅ The verified answer to this question is available below. Our community-reviewed solutions help you understand the material better.
Considere as seguintes linhas de código Three.js
01: camera = new THREE.OrthographicCamera( -2, 2, 1, 0, 0, 2);
//(left,right,top,bottom,near,far)
02: camera.position.set(3, 3, 3);
03: camera.lookAt(new Vector3(0, 3, 0));
04: camera.up.set(0, 1, 0);
Determine o vetor normal ao plano de visualização